This blog is dedicated to Jesse and Maya's Wednesday morning section of Introduction to Experience Design at the Ontario College of Art and Design, Winter 2009.
- started off by exploring the world of the game; trying to figure out the point of the game by looking around, and finding NPCs and objects to speak to - exploring things around the house
- had to reset the time to day because all the characters were asleep
WHAT MAKES IT FUN: - has a storyline behind it - can save and continue from where you left off - interactive - get to play a character and experience a world from their point of view
- started off by exploring the world of the game; trying to figure out the point of the game by looking around, and finding NPCs and objects to speak to
ReplyDelete- exploring things around the house
- had to reset the time to day because all the characters were asleep
WHAT MAKES IT FUN:
- has a storyline behind it
- can save and continue from where you left off
- interactive
- get to play a character and experience a world from their point of view